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Tuesday, August 17, 2010

Sound Design of Apple iPhone/iPad Applications.

Sounds are the key element of any game or an application. They have equal importance as the graphics or the game play have so they should be given enough time and money. Professional quality is what they require in order to make a game quite perfect. When your concept is fully ready then you should analyze that where, when and how many sound files will your game require. List them down and grab them. There are many sources available on the internet for the pro-quality sounds. You can purchase the libraries for the sound. For the music you can hire a musician or can buy royalty free music from the internet.

Here are few sources (free and paid) for all your audio needs of an application:

1. http://www.freesound.org/


The Freesound Project is a repository of Creative Commons licensed audio samples. Sounds uploaded to the website by its users cover a wide range of subjects, from field recordings to synthesized sound effects.

2. http://freeplaymusic.com/

The Freeplay Music Library, is a comprehensive collection of High End Broadcast production music spanning all the popular musical genres.

3. http://www.sound-effects-library.com/

This website offers more than 250,000 sound effects, music samples, sample packs and royalty free music.

4. http://www.a1freesoundeffects.com/

An audio resource for free. It also sells high quality sound libraries on the CD.

5. http://www.freesoundeffectsandloops.com/

It provides sounds, loops and the music for personal use but you'll need to pay a price if you're going to use them in your games.

Introduction to iPhone

iPhone is a product of Apple. The iPhone 4 is the most recent generation of iPhone. The iPhone is a line of Internet and multimedia-enabled smartphones designed and marketed by Apple Inc. The first iPhone was introduced on January 9, 2007.

An iPhone functions as a camera phone, including text messaging and visual voicemail, a portable media player, and an Internet client, with e-mail, web browsing, and Wi-Fi connectivity. The user interface is built around the device's multi-touch screen, including a virtual keyboard rather than a physical one. Third-party applications are available from the App Store, which launched in mid-2008 and now has well over 200,000 "apps" approved by Apple. These apps have diverse functionalities, including games, reference, GPS navigation, social networking, and advertising for television shows, films, and celebrities.

There have been four generations of iPhone hardware, and they have been accompanied by four major releases of iOS (formerly iPhone OS). The original iPhone established design precedents like screen size and button placement that have persisted through all models. The iPhone 3G brought 3G cellular network capabilities and A-GPS location. The iPhone 3GS brought a compass, faster processor, and higher resolution camera, including video. The iPhone 4 has two cameras for FaceTime video calling and a higher resolution display. It was released on June 24, 2010 in certain countries and is in the process of being released worldwide.

(Source: Wikipedia)