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Tuesday, August 17, 2010

Sound Design of Apple iPhone/iPad Applications.

Sounds are the key element of any game or an application. They have equal importance as the graphics or the game play have so they should be given enough time and money. Professional quality is what they require in order to make a game quite perfect. When your concept is fully ready then you should analyze that where, when and how many sound files will your game require. List them down and grab them. There are many sources available on the internet for the pro-quality sounds. You can purchase the libraries for the sound. For the music you can hire a musician or can buy royalty free music from the internet.

Here are few sources (free and paid) for all your audio needs of an application:

1. http://www.freesound.org/


The Freesound Project is a repository of Creative Commons licensed audio samples. Sounds uploaded to the website by its users cover a wide range of subjects, from field recordings to synthesized sound effects.

2. http://freeplaymusic.com/

The Freeplay Music Library, is a comprehensive collection of High End Broadcast production music spanning all the popular musical genres.

3. http://www.sound-effects-library.com/

This website offers more than 250,000 sound effects, music samples, sample packs and royalty free music.

4. http://www.a1freesoundeffects.com/

An audio resource for free. It also sells high quality sound libraries on the CD.

5. http://www.freesoundeffectsandloops.com/

It provides sounds, loops and the music for personal use but you'll need to pay a price if you're going to use them in your games.

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